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Explore the mind within.​

Welcome to my portfolio

Hey, Schuylar here and I have a BS's in Game design.
Below you can find some highlights of the kind of work I do, from games to art.

Home: Welcome
Schuylar collage.jpg
Projects

Befiend

Project - S

An ambitious roguelike turnbased game involving synchronized double battle combat. A customizable game with ever changing combat. 

Lead Game Designer | UI /UX Designer | Technical game designer | Level Designer

Role | Group

Software

Affinity Designer | Unity

Game Artist| Game Designer | UX/UI Designer | Level Designer | Narrative Designer | Researcher

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Role | Duo

Software

 Unity | Aesprite

A roguelike game designd to combine real time with turn based combat and enhance the genre with an evolving narative based system.

Code Space

A short FPS game designed to show my capabilities to maintain a theme and replace game assets to an existing game. Although a reskin, the game is still designed differently.

Role | Solo

Concept artist | UI Designer | UX Designer | Level Designer |

3D artist | Asset implementation

Software

Photoshop | Affinity Designer | Magicavoxel | Blender | Unity

2D art
Environment concept art.jpg
Concept art
Illustrations
Environment
tower in the ice.png
desert portal scenery.jpg
1960's horror fantasy Game play screen design 2.jpg
garnet and yang hexafusion.jpg
anhi facial axpressions.jpg
Smiley 6.jpg
inktober suit.jpg
Dryads.jpg
Dillow snake.jpg
Sour patch character.jpg
Katty redraw highlight.png
dualistic blade sketch.jpg
liquid sword sketch.jpg
Monster protection agency concept.jpg
Batteryman conncept art.jpg
1960's horror fantasy character design.jpg
Troll concept.jpg
Basic rock spider enemy concept.jpg
Game Design Documents
Writting

Run Boy

Oen pager for Run Boy_edited.jpg

Canceled project. Run boy is a horror thriller rpg with unique mechanics and design. The game follows an African American character in the 70's on the run from a satanic cult. In this game the player is unable fight back and can only run towards any direction the player chooses, but beware, the narration changes depending on where you run.

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 About me

Profile picture.jpg

I'm a guy who likes burgers and fries, love nerdy stuff such as pop culture, and takes each day with a breath of fresh air.

As a creator I take pride in bringing my thoughts to reality. I strive in learning from each piece of work in order to produce even better quality. I love to have fun when designing, because art is something you enjoy. When it comes to games, I enjoy the simple things such as basic movement and story. I love being immersed within a game's world, because of that I've made it my priority my passion to do the same for others when they play the games I take part in.

If you have any questions or inquires  send me an email.

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Skills

Software 

 

  • Unity (C#)

  • Visual studio

  • Github

  • Photoshop

  • Affinity Design 

  • InDesign

  • Adobe XD

  • Blender

  • Magicavoxel

  • Aseprite

  • Trello / Jira

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General   Skills 

 

  • Game design (technical & level)

  • Concept Art

  • Illustration

  • Observation Skills

  • Research Skill

  • UI/ UX Design

  • Storyboarding

  • Character Design 

  • Environment Design

  • Pixel Art


Communication

 

  • Agile/SCRUM

  • Creative Thinking

  • Decision Making

  • Teamwork Skills 

  • Verbal Communicative Skills

  • Leadership Skills

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